
Aniimo Adds NVIDIA DLSS 4.5 for Smoother Exploration Across Idyll
The team is integrating DLSS 4.5 Dynamic Multi Frame Generation and Super Resolution to lift frame rates and cut stutter while exploring Idyll.
This is the running record of official Aniimo news: every announcement, beta update and patch note, summarised in plain English and linked back to the source on aniimo.com. Aniimo is a free-to-play open-world creature-collecting ARPG from Pawprint Studio (Kingsglory / FunPlus), heading to a Q3 2026 global launch on PC, PlayStation 5, Xbox Series X|S, iOS and Android. We currently track 23 official updates, from the first closed beta through the road to release.
Last updated: 20 June 2026

Aniimo's Creator Team invites players to make content from their journeys, with closed beta access and direct dev feedback among the rewards.
Read the latestShowing all 22 earlier updates

The team is integrating DLSS 4.5 Dynamic Multi Frame Generation and Super Resolution to lift frame rates and cut stutter while exploring Idyll.

A running changelog of the daily CBT2 'Paws Up' update notices, from early story-blocker fixes to the Egg Heist co-op overhaul and DX12 loading work.

Aniimo's second closed beta lets each player lock a single creature inside an Egg that hatches back into their roster when the game officially launches.

The Second Closed Beta closes February 8 at 23:59 (UTC+8) with a full data wipe, but three events carry keepsakes and a companion pact through to launch.

After a week of closed beta, the developers ease progression pressure with catching, combat, and Egg Heist tuning plus a round of bug fixes.

The January 29 patch debuts two new modes and trims grind costs across the board, with mail compensation for all players.

Responding to player feedback after the Title Levels update, the team is handing out free Experience Gems and lowering their shop cost.

A maintenance patch clears mission-blocking bugs, polishes skills and visuals, and sets up the Shining Star Audition and Aniimo Discovery events the next morning.

Pawprint pushes back the Second Closed Beta Test on launch day, offering login compensation while it resolves a story-blocking bug.

Sign-ups for Aniimo's second closed beta close January 20, with the test launching January 23 and showcasing new regions, the Egg Heist mode, and reworked social features.

Aniimo's debut mobile technical test invites fewer than 300 US players onto TestFlight for a short, performance-focused trial on recent iPhones.

Pawprint Studio invites streamers and video creators to apply for an official role sharing the world of Idyll ahead of Aniimo's second beta test.

Recruitment for Aniimo's Second Closed Beta Test begins December 12, with registration handled through an official questionnaire.

Pawprint Studio names two Grand Prize winners and ten runners-up from 600 community-designed creatures, all bound for the live game at Global Launch.

Pawprint Studio's latest Aniimo trailer tours the world of Idyll, and a creature-design contest invites fans to put their own Aniimo into the game.

Two limited-time send-off events thank Paw-up Beta Pathfinders with boosted drops and Sparkling spawns before official launch.

Aniimo invites a select group of Pathfinders into an exclusive pre-release closed beta beginning July 4th, with applications closing June 30th.

Pawprint Studio invites players to apply for Aniimo's first NDA-free closed beta, a minimum seven-day test on PC and Xbox.

The official onboarding guide for the Idyll closed beta lays out hardware needs, the two combat modes, and how to file feedback during the test window.

A seven-day beta event from the Polaris Institute bundles eight themed activities, from daily check-ins to creature research, into one summer celebration.

Aniimo's preparation guide walks accepted testers through verifying their place, pre-downloading the client, and what to expect during the PC-only beta window.

Pawprint Studio's free-to-play creature-collecting ARPG opens its closed beta and pre-registration ahead of a 2026 cross-platform release.
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